World of Jewelcraftingcraft
Posted by Weezzii in professions, weezzii
Leiandra made a post on Thursday concerning the lack of epic helms available for non-engineers and non-plate wearers. I've expressed my befuddlement concerning professions a number of times in conversations on ventrilo... and today it continues.
Of course the perfect world of crafting professions involves a sweet and tasty balance between money-making capability and out right usefulness to your character and/or raid/pvp team.
Without a doubt, this would be extremely difficult to achieve (if it's realistic at all). Balancing them for PvP usage probably being the most difficult of all tasks.
Personally, I'm glad LWing, Engineering, Blacksmithing, and Tailoring do not all provide epic helms. If you can achieve the exact same thing in all professions, then just remove them and put one crafting profession in the game as a catch-all. However, everything should provide usefulness on equal ground.
I commend Blizzard on the added uniqueness of gathering professions. It's nice to see small gains coming from that side of the house. I think the crafting side of professions could have had a little more thought put into it (in the big picture).
Across the board, I guess everyone should be a Jewelcrafter. There is simply no other single crafting profession that can match its usefulness. Being a JC, you have gems at your disposal even by simply buying ore off of the AH, and then just prospecting to at least match your money spent... or even triple it. Certainly non-JCs can attempt to mimic this activity by communicating with friends or guildies, but that's not the point of this... and for some people that may not be easily done. Gems are constantly in demand by every lvl80 player in the game. Sure the demand may go down at times, but you can count on it going back up at another time. New raid instance? Gems in massive demand... New arena season? Gems in massive demand... Been a while since a new raid instance or arena season? Gems are in demand (people getting alts into raids/arenas at that point).
Additionally, JC's have some very nice trinkets for self-usage at their disposal. They may not represent "end game" trinkets, but they're a very nice additive to the profession that some people will use for quite some time. Besides these trinkets, JC's can also craft some groovy rings and neck pieces that are desirable for a number of classes. Once again... they may not represent "end game" quality (can I say "end game" with the current content released? probably not), but they are still solid upgrade choices for many individuals.
Now, onto the bread and butter of the decision to be a Jewelcrafter -- JC only gems.
You can't beat them. You are allowed 3 JC-ONLY gems that fulfill the color requirement of a given socket.. allowing for easy gain of socket bonuses and meta-socket usage. This is H-U-G-E.
First off, the JC gem of any given type is superior to its "normal" counterpart.
For example.. the normal [Delicate Scarlet Ruby] versus the JC-only [Delicate Dragon's Eye]... or even [Solid Sky Sapphire] versus [Solid Dragon's Eye].
This is a pretty serious discrepancy. Some argue that this is a comparison between blue gems and epic gems... and the blue gems will be replaced by future, epic gems -- much like we saw in Hyjal/BT.
Unfortunately I can't find the reference, but I remember seeing somewhere that the +16 stat gems will be +20 stat gains when the next tier of gems come out. GREAT! ...but still more than a stone's throw from the JC-only versions. Factor in having 3 of the JC-only gems... and (in the current game) this difference is going to be 16x3 = 48 stat points... versus the JC-only 27x3 = 81 stat points -- totaling a 33 stat difference (and a 21 stat difference after the new epic gems come out). That's a fairly significant boost from an already strong profession.
This isn't the end of the usefulness of these gems. These gems fulfill meta sockets and socket bonuses, they become additionally amazing. Most people have to socket 1-2 gems that are not their best choice for their class/spec simply to make their meta work to their advantage. This changes the stat gain by probably about 11 now.. and 7 after new gems are released. So the real numbers are going to be more like a 44 stat difference and a 28 stat difference.
I liked some of TBC's usable items from professions... namely LWing drums and weapon oils. Tailoring was incredibly overpowered for dps casters when TBC came out... and it remains a decent profession, but doesn't offer much flare in the end.
There's more to be said about the professions I didn't mention much above... but I'm out of time for now. If you're thinking about switching to JCing and you can stomach the gold costs to level it... don't wait, just do it. It's going to benefit you for a long while to come.